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The Harvest Moon 64 speedrunning community as it exists today was founded by TBJESE and DemoPlaysGames about three years ago. It's not a traditional game with a set goal or endgame, so the categories were somewhat arbitrary. NPC marriage was one of them, and the only one that still exists today. Karen was a primary candidate, because she has a relatively well-known glitch that allows anyone to max out her affection in just a few minutes. It was a classic case of emulator (TBJ) vs. console (Demo). Demo kept with Karen, striving to get the perfect RNG, while TBJ expanded the category, adding a run for each of the five eligible bachelorettes. The board settled down as both got what they agreed were best times in their category, and the game remained quiet until I submitted my first run in August 2017. I was in Seattle at the time, trying to get my foot in the door of one of the software giants. In my spare time, I did anything I could to practice and improve the necessary skills, and